Game Design
During my Branding minor at WDKA in Rotterdam, I was given a month to work on a personal project. A friend of mine had once come up with a game, so I decided to take this opportunity to design it. In this game, the goal is to defeat monsters as a mercenary and stay out of the hands of the yetis. To win the game you need to accumulate 100 points, which you receive for defeating your enemies and completing missions. The game has both cooperative and competitive elements.
January (2021)